Rust RwLock and Mutex Performance Oddities
Recently I have been working on Rust datastructures once again. In the process I wanted to test how my work performed compared to a standard library RwLock and Mutex. On my home laptop the RwLock was 5 times faster, the Mutex 2 times faster than my work.
So checking out my code on my workplace workstation and running my bench marks I noticed the Mutex was the same - 2 times faster. However, the RwLock was 4000 times slower.
What's a RwLock and Mutex anyway?
In a multithreaded application, it's important that data that needs to be shared between threads is consistent when accessed. This consistency is not just logical consistency of the data, but affects hardware consistency of the memory in cache. As a simple example, let's examine an update to a bank account done by two threads:
acc = 10 deposit = 3 withdrawl = 5 [ Thread A ] [ Thread B ] acc = load_balance() acc = load_balance() acc = acc + deposit acc = acc - withdrawl store_balance(acc) store_balance(acc)
What will the account balance be at the end? The answer is "it depends". Because threads are working in parallel these operations could happen:
- At the same time
- Interleaved (various possibilities)
This isn't very healthy for our bank account. We could lose our deposit, or have invalid data. Valid outcomes at the end are that acc could be 13, 5, 8. Only one of these is correct.
A mutex protects our data in multiple ways. It provides hardware consistency operations so that our cpus cache state is valid. It also allows only a single thread inside of the mutex at a time so we can linearise operations. Mutex comes from the word "Mutual Exclusion" after all.
So our example with a mutex now becomes:
acc = 10 deposit = 3 withdrawl = 5 [ Thread A ] [ Thread B ] mutex.lock() mutex.lock() acc = load_balance() acc = load_balance() acc = acc + deposit acc = acc - withdrawl store_balance(acc) store_balance(acc) mutex.unlock() mutex.unlock()
Now only one thread will access our account at a time: The other thread will block until the mutex is released.
A RwLock is a special extension to this pattern. Where a mutex guarantees single access to the data in a read and write form, a RwLock (Read Write Lock) allows multiple read-only views OR single read and writer access. Importantly when a writer wants to access the lock, all readers must complete their work and "drain". Once the write is complete readers can begin again. So you can imagine it as:
Time -> T1: -- read --> x T3: -- read --> x x -- read --> T3: -- read --> x x -- read --> T4: | -- write -- | T5: x -- read -->
Test Case for the RwLock
My test case is simple. Given a set of 12 threads, we spawn:
- 8 readers. Take a read lock, read the value, release the read lock. If the value == target then stop the thread.
- 4 writers. Take a write lock, read the value. Add one and write. Continue until value == target then stop.
- The test code is identical between Mutex/RwLock (beside the locking costruct)
- --release is used for compiler optimisations
- The test hardware is as close as possible (i7 quad core)
- The tests are run multiple time to construct averages of the performance
The idea being that X target number of writes must occur, while many readers contend as fast as possible on the read. We are pressuring the system of choice between "many readers getting to read fast" or "writers getting priority to drain/block readers".
On OSX given a target of 500 writes, this was able to complete in 0.01 second for the RwLock. (MBP 2011, 2.8GHz)
On Linux given a target of 500 writes, this completed in 42 seconds. This is a 4000 times difference. (i7-7700 CPU @ 3.60GHz)
All things considered the Linux machine should have an advantage - it's a desktop processor, of a newer generation, and much faster clock speed. So why is the RwLock performance so much different on Linux?
To the source code!
Examining the Rust source code , many OS primitives come from libc. This is because they require OS support to function. RwLock is an example of this as is mutex and many more. The unix implementation for Rust consumes the pthread_rwlock primitive. This means we need to read man pages to understand the details of each.
OSX uses FreeBSD userland components, so we can assume they follow the BSD man pages. In the FreeBSD man page for pthread_rwlock_rdlock we see:
IMPLEMENTATION NOTES To prevent writer starvation, writers are favored over readers.
Linux however, uses different constructs. Looking at the Linux man page:
PTHREAD_RWLOCK_PREFER_READER_NP This is the default. A thread may hold multiple read locks; that is, read locks are recursive. According to The Single Unix Specification, the behavior is unspecified when a reader tries to place a lock, and there is no write lock but writers are waiting. Giving preference to the reader, as is set by PTHREAD_RWLOCK_PREFER_READER_NP, implies that the reader will receive the requested lock, even if a writer is waiting. As long as there are readers, the writer will be starved.
Reader vs Writer Preferences?
Due to the policy of a RwLock having multiple readers OR a single writer, a preference is given to one or the other. The preference basically boils down to the choice of:
- Do you respond to write requests and have new readers block?
- Do you favour readers but let writers block until reads are complete?
The difference is that on a read heavy workload, a write will continue to be delayed so that readers can begin and complete (up until some threshold of time). However, on a writer focused workload, you allow readers to stall so that writes can complete sooner.
On Linux, they choose a reader preference. On OSX/BSD they choose a writer preference.
Because our test is about how fast can a target of write operations complete, the writer preference of BSD/OSX causes this test to be much faster. Our readers still "read" but are giving way to writers, which completes our test sooner.
However, the linux "reader favour" policy means that our readers (designed for creating conteniton) are allowed to skip the queue and block writers. This causes our writers to starve. Because the test is only concerned with writer completion, the result is (correctly) showing our writers are heavily delayed - even though many more readers are completing.
If we were to track the number of reads that completed, I am sure we would see a large factor of difference where Linux has allow many more readers to complete than the OSX version.
Linux pthread_rwlock does allow you to change this policy (PTHREAD_RWLOCK_PREFER_WRITER_NP) but this isn't exposed via Rust. This means today, you accept (and trust) the OS default. Rust is just unaware at compile time and run time that such a different policy exists.
Rust like any language consumes operating system primitives. Every OS implements these differently and these differences in OS policy can cause real performance differences in applications between development and production.
It's well worth understanding the constructions used in programming languages and how they affect the performance of your application - and the decisions behind those tradeoffs.
This isn't meant to say "don't use RwLock in Rust on Linux". This is meant to say "choose it when it makes sense - on read heavy loads, understanding writers will delay". For my project (A copy on write cell) I will likely conditionally compile rwlock on osx, but mutex on linux as I require a writer favoured behaviour. There are certainly applications that will benefit from the reader priority in linux (especially if there is low writer volume and low penalty to delayed writes).